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Old Jul 22, 2005, 01:53 AM // 01:53   #101
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Quote:
Originally Posted by Mister Pie
I personally don't see the problem with having uber weapons. Just add an extra modifier that says "Works on non-humans only" and you are able to separate skill from time-spent farming in PvP (let's just end that there, I don't want to open up another PvE vs PvP debate).
One of the many problems with this statement, is that this game was created so that there is no benefit for spending more time.
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Old Jul 22, 2005, 02:29 AM // 02:29   #102
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Quote:
Originally Posted by Xeno Demachilo
(Sarcasm)
Dont they normally Nerf on wednesdays? Woops..I mean update.. I know they skipped an update about a week ago, But i think we need to know a forsure day of the week , and how often (every 2 weeks, every week, every month, etc.) So we can all get in that last tiny bit of farming in before our beloved spot gets hit with a nerf bat

(/Sarcasm)

Enjoy your day everyone.
It's good to see you. Good bye!!!
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Old Jul 22, 2005, 02:44 AM // 02:44   #103
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Originally Posted by Sunrazor
I really don’t believe that farming causes inflation. Quite the opposite: the more farming going on, the more deflation should be happening. Heavy farming should create a glut of high-powered items. With more 15-22 Fiery Dragon Swords floating around, the price on them should drop as those who have them are forced to sell for lower prices.
you are 100% correct when the supply of something is known or is finite.
When it it not, prices will remain high due to speculation.

We just don't know how many of those swords, for example there are out there. And not all of them are for sale, people bought or found some for gameplay. Throw in the fact that there is no shortage of people who overpay for things and you have a bunch of factors that do anything but help lower prices.

Let's not forget the keeping up with the Joneses thing too. Lot of people do this in MMO's.
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Old Jul 22, 2005, 03:02 AM // 03:02   #104
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Farming isn't about perfect fellblades and eternal bows. Farming is about unlocking for PvP.

I recently ascended my 5th PvE character. Out of the five, 4 have made it ember light camp and 2 have beaten the game. My /age reads something like 450 hours (not sure about validity due to supposed bugs, but it seems realistic). Throughout those 5 characters and 450 hours, I have unlocked 1 (one) superior rune through regular PvE play. Thats right, one; a superior strength from one of the kryta missions. In contrast, I farmed tengu (before nerfs) for about 20 hours and unlocked all but 8 superior runes. There are 26-29 runes (don't want to count exact number). That means in roughly 20 hours I unlocked about 20 superior runes through farming vs 1 rune through 450 hours of 'regular play'. It should also be noted that I did my farming before armor always had runes. 20:20 or 450:1. Seems like there might be a problem, eh?
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Old Jul 22, 2005, 03:25 AM // 03:25   #105
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Originally Posted by Cap'n Hoek
The swordsman's helm in the desert was the hardest to come by simply due to the rarity of the sand wurms. That doesn't mean the rest of my gear was that hard to come by. Not in the slightest. (Not to mention the fun I had creating a W/Me build that could solo those wurms.) You know how long it takes to gather the stuff for most of these items? An hour, at most.
You can get 5 bleached shells in an hour? $10 says you are exaggerating.

Quote:
Originally Posted by Cap'n Hoek
It appears your entire agument is subjective. You don't want your character to look like any others? Well then, you're gonna have to work for it. I'm happy with my characters' appearance. Are you unhappy that you can't have a unique looking character for free? Even when you have your fissure armor and your perfect fellblade, there's still gonna be a bunch of people with exactly the same gear. Then what?
Your own personal satisfaction in regards to your characters' appearances does not concern me in any way, so what if you are happy about it? People ARE currently working for it. What do you think people are doing in UW shouting "LFG" the whole day long? Perhaps they are looking for groups just so they can go to underworld and fissure to do some quests?

Haha, you really crack me up.

Why don't you give it a try, and tell me your feelings again when you see that max damage low requirement RARE storm bow drop and the text comes out "... which your party assigns to XXXX", and XXXX happens to be that party pest who essentially does nothing useful, keeps agroing everything, and at which point he charges forward, picks up the item, gets himself killed, and quits the game in satisfaction and glee.

"Wait a second, NOBODY in our party agreed to assign that item to him? Why the RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO is the game putting words and intentions into our mouths?"

Sorry bud, I do not farm, but I can tell that farm != EASY. If you think it is that easy, why don't you go and farm? And pray tell.. but how do you quantify "work"?

Not everyone is like you, having the ability to spend their summer school holidays playing GW, while mummy and daddy brings home the bread and butter you know.
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Old Jul 22, 2005, 03:31 AM // 03:31   #106
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Originally Posted by Tuna
Farming isn't about perfect fellblades and eternal bows. Farming is about unlocking for PvP.
... except with the new faction system there is NO NEED to.
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Old Jul 22, 2005, 03:38 AM // 03:38   #107
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Originally Posted by generik
... except with the new faction system there is NO NEED to.
Ok, now you're farming PvP for an estimated 300,000 faction.
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Old Jul 22, 2005, 03:39 AM // 03:39   #108
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Quote:
Originally Posted by generik
... except with the new faction system there is NO NEED to.

wham, bam, thank you mam.. or sir...

im guessing that is why they added it, but i always hear people say "but that takes too long, *other such whining and complaing... and it wouldnt hurt to add a bad nerfing comment towards Anet*" as if they though everything in GW could be done in one day... Id love to express all my thoughs, but i dont want to get banned for doing so
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Old Jul 22, 2005, 04:14 AM // 04:14   #109
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Originally Posted by Xonic
does the broken flute actually worth soemthing?... darn, I deleted it for the space...
Pre-searing, yes.

Searing, no.

People give Gwen the flute (sold at merchants) so she can heal in the area and the cape so Gwen can follow to other maps, problem is that its quite in a hit in the wallet and by the time we get her those items chances are we do not need her 20hp healing that much.
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Old Jul 22, 2005, 04:38 AM // 04:38   #110
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Ok, now you're farming PvP for an estimated 300,000 faction.
Instead of farming NPCs, you're farming players.
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Old Jul 22, 2005, 05:08 AM // 05:08   #111
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Originally Posted by Ultimate_Gaara
im guessing that is why they added it, but i always hear people say "but that takes too long, *other such whining and complaing... and it wouldnt hurt to add a bad nerfing comment towards Anet*" as if they though everything in GW could be done in one day... Id love to express all my thoughs, but i dont want to get banned for doing so
Don't you think people complain that it takes to long because this was advertised as a 'low grind game?' I don't know what you consider a lot of grind from your EQ background or whatever, but 400-600 hours is a lot to me. Whats ironic about say that everything in GW could be donne in one day is that it certainly was UNDONE in one day.

By all means, express your thoughts, the fewer people who don't know how to read the game box and other info about the game the better.
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Old Jul 22, 2005, 05:10 AM // 05:10   #112
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Can you say "Griffons" and "nerf", i bet Anet can
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Old Jul 22, 2005, 05:15 AM // 05:15   #113
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i think they need to nerf spirits (remove from game) and make ranger dmg a lot less. atm rangers are way overpowered and there is no counter. i tried playing a ranger and i cant do high dmg i try to use elites but i still dont hit high. a friend told me monks use enchantments like protective shield to prevent high dmg and its stupid. i mean how are you supposed to kill people, enchant removers are too costly to use and ranger doesnt have any. anyways i went back to my w/mo as they are the best class to play in pvp. i dont know why they made warriors yet again the most powerfull class in the game like every game. my warrior never dies in arena and sometimes when im close to dieing i just leave the arena. my warrior has 0 deaths and you can only do that on warrior.
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Old Jul 22, 2005, 05:19 AM // 05:19   #114
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Quote:
Originally Posted by kunt0r
i think they need to nerf spirits (remove from game) and make ranger dmg a lot less. atm rangers are way overpowered and there is no counter. i tried playing a ranger and i cant do high dmg i try to use elites but i still dont hit high. a friend told me monks use enchantments like protective shield to prevent high dmg and its stupid. i mean how are you supposed to kill people, enchant removers are too costly to use and ranger doesnt have any. anyways i went back to my w/mo as they are the best class to play in pvp. i dont know why they made warriors yet again the most powerfull class in the game like every game. my warrior never dies in arena and sometimes when im close to dieing i just leave the arena. my warrior has 0 deaths and you can only do that on warrior.
I love people that say one class is over powering....there is always a count you just have to find it
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Old Jul 22, 2005, 05:31 AM // 05:31   #115
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Quote:
Originally Posted by kunt0r
i think they need to nerf spirits (remove from game) and make ranger dmg a lot less. atm rangers are way overpowered and there is no counter. i tried playing a ranger and i cant do high dmg i try to use elites but i still dont hit high. a friend told me monks use enchantments like protective shield to prevent high dmg and its stupid. i mean how are you supposed to kill people, enchant removers are too costly to use and ranger doesnt have any. anyways i went back to my w/mo as they are the best class to play in pvp. i dont know why they made warriors yet again the most powerfull class in the game like every game. my warrior never dies in arena and sometimes when im close to dieing i just leave the arena. my warrior has 0 deaths and you can only do that on warrior.
So first you say rangers need nerfing... then you say yours hardly does any damage.. eh...ok lol. There are pleanty of counters against them. This game is very balanced when it comes to classes and skills.. you just have to find the best combination that suits your goal..
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Old Jul 22, 2005, 05:44 AM // 05:44   #116
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Quote:
Originally Posted by kunt0r
i think they need to nerf spirits (remove from game) and make ranger dmg a lot less. atm rangers are way overpowered and there is no counter. i tried playing a ranger and i cant do high dmg i try to use elites but i still dont hit high. a friend told me monks use enchantments like protective shield to prevent high dmg and its stupid. i mean how are you supposed to kill people, enchant removers are too costly to use and ranger doesnt have any. anyways i went back to my w/mo as they are the best class to play in pvp. i dont know why they made warriors yet again the most powerfull class in the game like every game. my warrior never dies in arena and sometimes when im close to dieing i just leave the arena. my warrior has 0 deaths and you can only do that on warrior.
well ur saying that rangers need to be nerfed yet u seem to be saying warriors need to be 2 cause u NEVER die.lol
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Old Jul 22, 2005, 05:46 AM // 05:46   #117
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Chance of sarcasm... *scanning*: 98.936%.
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Old Jul 22, 2005, 05:48 AM // 05:48   #118
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Quote:
Originally Posted by kunt0r
i think they need to nerf spirits (remove from game) and make ranger dmg a lot less. atm rangers are way overpowered and there is no counter. i tried playing a ranger and i cant do high dmg i try to use elites but i still dont hit high. a friend told me monks use enchantments like protective shield to prevent high dmg and its stupid. i mean how are you supposed to kill people, enchant removers are too costly to use and ranger doesnt have any. anyways i went back to my w/mo as they are the best class to play in pvp. i dont know why they made warriors yet again the most powerfull class in the game like every game. my warrior never dies in arena and sometimes when im close to dieing i just leave the arena. my warrior has 0 deaths and you can only do that on warrior.
LOL, when you are close to dying you leave, I bet that must be really helpful to the team :/
Warriors are not overpowered, just about every class has numerious methods to counter them, weakening, slow down spells, empathy, faintheartedness, clumsiness, spiteful spirit, blind.....
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Old Jul 22, 2005, 06:19 AM // 06:19   #119
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Hahaha thanks kunt0r for saving this pointless "work for it" thread
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Old Jul 22, 2005, 06:26 AM // 06:26   #120
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Originally Posted by kunt0r
my warrior never dies in arena and sometimes when im close to dieing i just leave the arena.
right there you lose all respect as a true pvp'er. Your just a wannabe.
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